Vacant modern warfare call of duty gameplay
- Vacant modern warfare call of duty gameplay how to#
- Vacant modern warfare call of duty gameplay professional#
Vertical gameplay is very prominent in Rammaza. Team coordination is key in challenging second story power positions and pushing objectives. Players should navigate the map through outlying buildings. The main open area should be avoided due to the lack of cover. Directly across are scaffolding that also provides players with a better vantage point. One side of the center has a second story clothing store that provides a bird’s eye view.
The center of the map is almost wide open besides a monument and a few buses that provide cover. Piccadilly is the biggest departure from the three lane layout and is centered around the Piccadilly Circus road junction. The middle lane of this map should be avoided most of the time as it provides little to no cover and can be avoided by using buildings on either side. Sub machine guns thrive on Hackney Yard as it is dominated by buildings and provides plenty of cover to navigate without having to run through a wide-open area. One of the spawns is in a train yard that is perfect for assault rifles to watch the exit from the industrial zone and both paths to either side of the map. The center of the map is an industrial zone with tight corridors and small spaces perfect for SMG’s and shotguns. Gun Runner is a fast-paced map that doesn’t have an overwhelming amount of open areas. Run n’ gun gameplay will be difficult on this map due to the amount of open areas, but if a player can make it into the center buildings, they can pick up a few easy kills. The other side of the map is a large grassy area with little cover that should be navigated quickly and quietly. The center area is several connected buildings that result in a lot of close quarter combat. The side of the map features an open street with buildings on both sides that are perfect spots for snipers. Grazna Raid is infamous for its large open areas. This is one of the more notorious maps featured in Modern Warfare.
Vacant modern warfare call of duty gameplay professional#
Professional Call of Duty player Ian “Crimsix” Porter broke down the competitive meta for Modern Warfare and specifically listed Azhir Cave as the reason for two AR flex players. This map features some of the most frequent long-range engagements and an assault rifle is recommended. The village area has several partially destroyed buildings that provide hiding places and viewpoints into the entrances of the cave system. The cave system has an entrance from each spawn, an entrance leading to mid, a smaller entrance near one of the spawn areas, and a small tunnel leading from a well in the village. Azhir CaveĪzhir Cave has two distinct areas : A cave and village. Make sure to coordinate with teammates before pushing to either trade kills or provide support. Rushing through the middle is not advised as it is easy to pick off players from each building. The buildings around the courtyard each feature a power position on the second floor with visibility of the entire area. Both open areas have lines of sight to each spawn and are better suited for snipers or assault rifles. Arklov PeakĪrklov Peak is a medium sized snow laden map that has two large open areas on both sides and a cluster of buildings centered around a courtyard in the middle. Once you understand the layout you can navigate and eliminate the enemy effectively. The design change may cause players to play slower at first. Players who are only after kills must also learn the new style because they can no longer run a route and k no w exactly where an enemy will be. Every map has its own hiding spots and power positions that players must learn and remember to successfully take and defend objectives. This change means that players can no longer pick a route and take it directly to an objective or enemy spawn and must learn and navigate each unique map.
Modern Warfare’s map design completely strays away from this concept and features more realistic maps with fleshed out buildings. This layout allows for players to understand and predict where the enemy will be pushing from, places there will likely hide, and what routes to cut off on defense. So objectives are normally based in each spawn and the center of the map and has been the standard design in Call of Duty in recent titles.
Most engagements and firefights occur in the middle. A three lane map has three routes from each teams spawn. Modern Warfare steps away from the traditional three lane layout in favor of a more realistic design.
Vacant modern warfare call of duty gameplay how to#
This article breaks down the new map design, provides a description of each map, and how to understand and play each map featured in Modern Warfare.